Charge it!

Consider this a friendly holiday reminder about your Apple (or other lithium-ion) batteries. If you’re giving an iPod or Apple notebook this holiday season you may want to consider including this link in the card: apple.com/batteries.
Following the iPod and notebook battery instructions linked off that page can help the new Apple product retain as much battery life as possible for as long as possible.

The site helpfully notes, for example:
For proper maintenance of a lithium-based battery, it’s important to keep the electrons in it moving occasionally. Apple does not recommend leaving your portable plugged in all the time. An ideal use would be a commuter who uses her MacBook Pro on the train, then plugs it in at the office to charge. This keeps the battery juices flowing. If on the other hand, you use a desktop computer at work, and save a notebook for infrequent travel, Apple recommends charging and discharging its battery at least once per month.

Enjoy!

Similar Posts

  • What's In Your Menu Bar?

    Uploaded with Skitch! I sorta ganked this idea from Life Hacker but it’s something I’ve been meaning to blog about for a while….

  • Small Dog in the Marvel Universe

    Small Dog has recently started carrying comic books on CD-ROM and DVD. So far, only Marvel titles are available. This software has been…

  • Bean: Mac Word Processor

    “Bean is lean, fast, and uncluttered. If you get depressed at the thought of firing up MS Word or OpenOffice, try Bean. If…

  • iPod – Will It Blend?!

    Just recently a website released some videos of a guy blending various products. He uses things like marbles, food, tools, electronics and other…

  • Apple Excitement and Steam for Mac

    As an Apple fan, I don’t think I’ve ever been as excited as I am now. If I could roll the clock ahead to April right now then I would, and woe be it to anyone who tried to stop me. Why am I so excited? Well, two things really.

    First, obviously, is the iPad. Somehow in the last week I have gone from staunch iPad skeptic to literally “in a froth” to get my hands on one (thanks Penny Arcade for the excellent descriptor of my frenzied state). I’ll be the first to admit that as it was presented it is a fairly unassuming device. It doesn’t really do anything that you can’t do with an iPhone and a MacBook, and falls awkwardly somewhere between. But oh, the promise! The sheer potential of such a device is astounding. My intent is to purchase one as a statement, if nothing else. A statement to developers that I need them to develop great apps for it. But enough about the iPad.

    What really has me excited for April is the announcement that Valve, creators of Half Life, Portal, and Left for Dead, will be bringing its steam delivery service to the Mac platform, and its Source engine along with it. If you’re a Mac gamer, or wish you were, then this is amazing news. It’s no secret that our platform of choice is routinely ignored by game developers.

    Apple themselves have also ignored us by refusing to offer us more powerful graphics options (yes, I really do need 1GB of VRAM). Blizzard has really been the sole supporter of Macs in the game realm, steadily releasing their Mac versions simultaneously with their Windows counterparts… on the same discs even. For a company the size of Valve to start building Mac-native versions of their games and really support the platform should encourage other companies to follow suit.

    It’s already panning out like I expected. Razer has already announced they will fully support Mac OS X with their line of gamer centric peripherals (I’m a huge fan of their mice). My guess is that next we’ll see some of the larger publishers such as EA and Ubisoft (though please leave your draconian DRM behind) start to pick up Mac knowledgeable programmers and start to build native versions of their games rather than the bogged down ports we receive now.

    Even if other developers don’t jump on board immediately, I can’t express in words how excited I am to be able to download my already large library of Source games without launching bootcamp first. And when Portal 2 releases around the holidays, I’ll finally be able to consider myself a Mac gamer instead of a gamer who likes Macs.